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Hey I havn't been doing a lot of collecting lately but am now picking it up again and was wondering what some more experienced players think to my list.

Sorcerer-Prophet
Level 3, Blackshard Armour, Darkforged Weapon, Healing Potion and Stone Mantle  

Deamonsmith Sorcerer
Level 2, Blackshard Armour, Ensorcelled Hand Weapon, Pistol and Pond Stone

Deamonsmith Sorcerer
Level 2, Blackshard Armour, Ensorcelled Hand Weapon, Potion of Recklessness and Pistol

Chaos Dwarf Infernal Guard
1 Deathmask, 9 Infernal
Blackshard Armour, 1 w/ Hand Weapon, Naptha Bomb and Pistol and 8 w/ Hailshot Blunderbusses

Hobgoblin Cutthroats
1 Murder Boss, 19 Cutthroats
Hand Weapons and Additional Hand Weapons and Throwing Knives

Hobgoblin Cutthroats
1 Murder Boss, 19 Cutthroats
Hand Weapons and Additional Hand Weapons and Throwing Knives

Deathshrieker Rocket Launcher
1 Deathshrieker Rocket Battery, 3 Chaos Dwarf Crew
1 w/ Hellbound and 3 w/ Heavy Armour and Hand Weapon

Deathshrieker Rocket Launcher
1 Deathshrieker Rocket Battery, 3 Chaos Dwarf Crew
1 w/ Hellbound and 3 w/ Heavy Armour and Hand Weapon

Dreadquake Mortar
1 Dreadquake Mortar, 3 Chaos Dwarves, 1 Slave Ogre  
1 w/ Hellbound, 3 w/ Heavy Armour and Hand Weapon and 1 w/ Hand Weapon

General tactic is to sit back and allow the enemy to come to me while i use the dreadquake to slow them down as i hit them with the deathshriekers. Once they get close i use the blunderbusses, throwing knives and magic to thin them out further before using the goblins to counter charge whats left of the enemy.
Thoughts, ideas and helpful criticism will all be appreciated! Takes Hat off

[EDIT]
units spaced out and points removed
Your list is a little hard to read, maybe space it out a little! Also You might want to remove the points, I know they're not individual values but it's still a bit iffy!

Few things I'd consider:

Your prophet seems a bit vulnerable een with the stone mantle with no ward save it's just too easy to be killed by something that autowounds.

Is the second demonsmith really worth his points? I'd probably make do with just one.

What's a pond stone?!

Your blunderbuss unit of 10 will not be doing a huge output of damage without it's bonus for a unit of 10+ and 20+. If you take a single casualty you lose the long range modifier bonus.

You throwing knives are only 6" range so normally only useful as a charge reaction. You be better off using the 60 points of blunderbusses to equip both units of hobgoblins with bows and shields.

10 blunderbusses = 10 - 30 strength 3 shots at 12"
40 hobgobs & bows = 40 strength 3 shots at 24"

At this points level putting helbound on each of the war machines is quite a few points that could be useful elsewhere. Maybe have just one hellbound and not the dreadquake because it's pretty tough anyway.

With out a BSB you core troops of hobgobs will be very likely to flee at the first sign of combat.

Hope this gives you some things to think about.
ok, the new and some would say improved list goes like this:

Sorcerer-Prophet
Level 3, Blackshard Armour, Darkforged Weapon, Talisman of Preservation and Stone Mantle  

Deamonsmith Sorcerer
Level 1, Blackshard Armour, Ensorcelled Hand Weapon and Pistol

Infernal Castellan
BSB, Banner of Slavery, Blackshard Armour, Hand Weapon and Pistol  

Chaos Dwarf Infernal Guard
1 Deathmask, 17 Infernal
Blackshard Armour, 1 w/ Hand Weapon, Naptha Bomb and Pistol and 17 w/ Hailshot Blunderbusses

Hobgoblin Cutthroats
1 Murder Boss, 19 Cutthroats
Hand Weapons and Additional Hand Weapons, Throwing Knives and 1 w/ Standard

Hobgoblin Cutthroats
1 Murder Boss, 19 Cutthroats
Hand Weapons and Additional Hand Weapons and Throwing Knives

Deathshrieker Rocket Launcher
1 Deathshrieker Rocket Battery, 3 Chaos Dwarf Crew
3 w/ Heavy Armour and Hand Weapon

Deathshrieker Rocket Launcher
1 Deathshrieker Rocket Battery, 3 Chaos Dwarf Crew
3 w/ Heavy Armour and Hand Weapon

Magma Cannon
1 Magma Cannon, 3 Chaos Dwarf Crew
3 w/ Heavy Armour and Hand Weapon

unfortunatly i couldn't give the hobgoblins bows as i don't have the models to do so but now i have got rid of the dreadquake in favour of a magma cannon as well as adding a bsb, the bsb and sorcerer prophet are attached to the now larger blunderbuss unit which the rest of the army uses as an anchor as banner of slavery stops the hobgoblins running as much, any thoughts and advice on the new list would be much appreciated Takes Hat off
Are you copying and pasting from army builder?

You don't need to type all of this for an entry

Deathshrieker Rocket Launcher
1 Deathshrieker Rocket Battery, 3 Chaos Dwarf Crew
3 w/ Heavy Armour and Hand Weapon

It would be a lot easier to read if you just typed this

Deathshrieker
= 100pts

Time of Madness
I think your new list is much better. I like the banner of slavery, just don't forget it doesn't make them unbreakable.

In a game I'd use your demonsmith with the magma cannon as the deathshriekers are pretty much guided anyway.
thanks for the advice, its aided me greatly in creating larger lists
Takes Hat off
No problem at all mate, always happy to give advice. Happy
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