n10cd123
10-01-2007, 12:59 PM
I haven't played chaos dwarves since about 1989 and this site gave me the inspiration to start putting the few I had left back together and start converting up a full army. An escalation league started locally recently and I took that as my opportunity to get it going.
I currently have a record of 5-1-0 through 3 weeks. We are about to move to 1750 points and I had one comment and one question.
Comment: Black Orcs with a hobo hero with the black gem are rock solid. In my 2 1500 point games I used a block of 20 with shields and they basically won the games for me. A unit of 20 CDs with great weapons and the general was always close by to either add Ld or get into melee a turn or two after the BOs. In one game the hobo hero gemed a DE hero on coldone (leading a unit of cold ones), and in the second a tombkings chariot champion. I'm sure many may say that the shield is a waste of points, but I think I will nearly always get charged with them, so taking a 3+ save when charged helps.
Question: I am about to start playing the other high-win-count armies like Wood Elves, Lizardmen, and Flying Bretonnians (~21 Pegasus knights at 1500), and they all have something in common - Flyers.
What is the best way to fend off flying units? I am worried they will all be able to eat into my artillery on the 2nd turn with little to no repercussions from me, or they will be able to roll up my flanks quickly.
Thanks for any comments.
I currently have a record of 5-1-0 through 3 weeks. We are about to move to 1750 points and I had one comment and one question.
Comment: Black Orcs with a hobo hero with the black gem are rock solid. In my 2 1500 point games I used a block of 20 with shields and they basically won the games for me. A unit of 20 CDs with great weapons and the general was always close by to either add Ld or get into melee a turn or two after the BOs. In one game the hobo hero gemed a DE hero on coldone (leading a unit of cold ones), and in the second a tombkings chariot champion. I'm sure many may say that the shield is a waste of points, but I think I will nearly always get charged with them, so taking a 3+ save when charged helps.
Question: I am about to start playing the other high-win-count armies like Wood Elves, Lizardmen, and Flying Bretonnians (~21 Pegasus knights at 1500), and they all have something in common - Flyers.
What is the best way to fend off flying units? I am worried they will all be able to eat into my artillery on the 2nd turn with little to no repercussions from me, or they will be able to roll up my flanks quickly.
Thanks for any comments.

