10-09-2007, 07:57 PM
ok, here is my original list, though i would like to swap the bull centaur characters for a lord w/ burninator or super anti SOB stick, and a chaos dwarf BSB. just not sure how to fit the points.
Bull Centaur Lord: Black Hammer of Hashut, Heavy Armor, Shield-224
Bull Centaur Hero: Great Weapon, Heavy Armor, Shield-110
-each of these go in a bull centaur unit, considered giving the hero the gauntlets for the str 7.
Chaos Dwarf Sorcerer: Lvl 2, Power Stone, Scroll-150
Chaos Dwarf Sorcerer: Lvl 2, Power Stone, Scroll-150
-these are my answer to the too little, too much magic debate. 6 pd on their own will not do much, but the stones augment that for a turn or 2. 4 DD and 2 scrolls is healthy for my play enviroment.
10 Chaos Dwarves: Blunderbusses-120
-these defend warmachine gun hill if i am graced with one.
19 Chaos Dwarves: Blunderbusses, Full Command-258
19 Chaos Dwarves: Blunderbusses, Full Command-258
-sorcerers go here. now i know alot of people will tell me these are too big of units. here is my thinking: i get str 5 shots, maybe 2x, i get 3 ranks(assuming other units are worth more time to kill), i get a banner, and ld 9. should be able to hold a round or two of combat, make them pay for charging me, and provide a semi decent anvil for counter charging.
10 Hobgoblin Wolf Boyz-110
10 Hobgoblin Wolf Boyz-110
-flankers, mage hunters, anti enemy fast cav, you know, the normal fast cavy stuff.
2 Hobgoblin Bolt Throwers-60
2 Hobgoblin Bolt Throwers-60
Death Rocket-80
Death Rocket-80
-the idea of 6 war machines makes me giddy, 2 stonethrowers that have the potential to kill even on the misfire is fun, and 4 bolt throwers might hit something.
9 Bull Centaurs: Heavy Armor, Full Command-234
9 Bull Centaurs: Heavy Armor, Full Command-234
-can openers, counterchargers, just plain killy.
now my army will be different from most model wise. first off, no dread locks. next, no big hats, finally, the bull centaurs are not dwarves. im stealing an idea i saw in WD for the dwarves: cutting off the head above the beard, and replacing with the top half of a skeleton head. then embellish with horns. yes it does not fit chaos dwarf fluff(maybe if i call them masks), but could look cool
. the bull centaurs are a conversion im going to be working on of a hybrid black orc/boar making a boar centaur(patent pending
) simmilar stats and options to black orcs, so why not?
now, what would you drop to get a great taurus rider with burninator(hammer), or super anti SOB stick(mace of death)? what about him AND a bsb?
Bull Centaur Lord: Black Hammer of Hashut, Heavy Armor, Shield-224
Bull Centaur Hero: Great Weapon, Heavy Armor, Shield-110
-each of these go in a bull centaur unit, considered giving the hero the gauntlets for the str 7.
Chaos Dwarf Sorcerer: Lvl 2, Power Stone, Scroll-150
Chaos Dwarf Sorcerer: Lvl 2, Power Stone, Scroll-150
-these are my answer to the too little, too much magic debate. 6 pd on their own will not do much, but the stones augment that for a turn or 2. 4 DD and 2 scrolls is healthy for my play enviroment.
10 Chaos Dwarves: Blunderbusses-120
-these defend warmachine gun hill if i am graced with one.
19 Chaos Dwarves: Blunderbusses, Full Command-258
19 Chaos Dwarves: Blunderbusses, Full Command-258
-sorcerers go here. now i know alot of people will tell me these are too big of units. here is my thinking: i get str 5 shots, maybe 2x, i get 3 ranks(assuming other units are worth more time to kill), i get a banner, and ld 9. should be able to hold a round or two of combat, make them pay for charging me, and provide a semi decent anvil for counter charging.
10 Hobgoblin Wolf Boyz-110
10 Hobgoblin Wolf Boyz-110
-flankers, mage hunters, anti enemy fast cav, you know, the normal fast cavy stuff.
2 Hobgoblin Bolt Throwers-60
2 Hobgoblin Bolt Throwers-60
Death Rocket-80
Death Rocket-80
-the idea of 6 war machines makes me giddy, 2 stonethrowers that have the potential to kill even on the misfire is fun, and 4 bolt throwers might hit something.
9 Bull Centaurs: Heavy Armor, Full Command-234
9 Bull Centaurs: Heavy Armor, Full Command-234
-can openers, counterchargers, just plain killy.
now my army will be different from most model wise. first off, no dread locks. next, no big hats, finally, the bull centaurs are not dwarves. im stealing an idea i saw in WD for the dwarves: cutting off the head above the beard, and replacing with the top half of a skeleton head. then embellish with horns. yes it does not fit chaos dwarf fluff(maybe if i call them masks), but could look cool
. the bull centaurs are a conversion im going to be working on of a hybrid black orc/boar making a boar centaur(patent pending
) simmilar stats and options to black orcs, so why not?now, what would you drop to get a great taurus rider with burninator(hammer), or super anti SOB stick(mace of death)? what about him AND a bsb?

