Everyone will universally agree that it is imperative to have a three ranks for the blunderbussers for maximum strength damage. However one thing that seems to not have been discussed is the frontage of the unit.
I bring this up because much like everything concerning this weapon there are some unique possibilities. The fire zone equals the width of the unit...
Almost everyone will go 5 wide by default, but what about large say 7? that would be a unit of 21 for full rank bonus with the blunderbuss.
Everyone weigh in, all thoughts on the matter welcome.
15 is really the minimum...
i use 18 because a 6 wide formation will strike all models in a 25mm base unit...
i wouldn't go higher than 21 tho...
well, my votes go to 15 man 5 frontage, 20 man full command 5 frontage, or if your going all out 24 man 6 frontage.
So we are actually thinking nearly the same thing there Metro

my reasoning is much akin of 21 being the maximum, mainly for the reason of trying to maneuver them around the battlefield.
That being said I like the idea of having a bit more width in the fire range then just 5 across.
Five across and three deep is what I normally go by, simply because most other infantry blocks will have ranks of five too allowing me to get all the models in a unit. In larger games, I add another rank of five to absorb wounds but still keep that S5.
Ok but what we are talking about here is the width of the unit as it relates to the fire zone. 5 wide is fine, that is what most people will go with by default. My nusings are: is better to go 7 wide, 3 deep.
I use them 2 units in 5x3 but now have enough for 3x6 for both which i feel is prime width i might try 3x7 sometime

Try it out. I'd be interested to hear your results with them; my own are probably months away from being converted/painted...
interesting tread, my green stuff is curing as i type this message, I have been pondering this same conundrum myself, let's not forget about the redress ranks manouvre, it is possible to widen your front by max 5 models, thus giving you a much larger template to hit your opponent with if he has for instance a low T, low AS troupe (any kind of elves, skaven...)so you don't need your high S5
anyone tried 120 models and put 40 in the front rank and just keep shooting, i bet its devistating
1440 well spent?
anyone tried 120 models and put 40 in the front rank and just keep shooting, i bet its devistating
1440 well spent?
Does anyone have that many models? I only have 30 blunderbuss
anyone tried 120 models and put 40 in the front rank and just keep shooting, i bet its devistating
1440 well spent?
Probably not well spend. A unit that big would be easy to avoid and ponderous to move especially if your foe got behind you.
On time of it all it your opponent has every right to beat you around the head should you field such a beardy option.
"joke" ? Cmon i wasnt serious,
would be better to have 8 units of 15 instead so they can pick out shooting. why hit a unit once when you can hit it 8 times?
Hmm 2 units of 15 crossfire ensues...
Personally I like to use 18 BBs. Maybe you should make a poll out of it Willmark.
18 in three ranks so 6 wide? Not a bad option IMHO.
i go 2 units of 15, 5 wide
Personally, if it's a horde army you're fighting against it's better to go wide as possible with as many units as possible and not worry about ranks. Number of hits over strength. Maybe have them 5 wide and 2 deep if you want. Against a non horde army, try to keep them packed close with ranks. So, 5 by 3 deep or 6 by 3 deep.
Just some theoryhammer.
I take units of 18, deplyed 5 wide so I have some reserve to keep the strength up
or if I'm facing a horde, either 24 in 2 ranks, 12 wide - (it's fun hitting two units at once) or 21, (deployed in a 6 with some strenght keeping resrves at the back
Looks like I'll have 2 units of 15, 5 wide. Just picked up some dwarf thunderers for some bits and can now make another unit of blundies.