10-21-2007, 11:19 AM
I'm not sure if this has been done already, so please add a link if it has but this thread is all about putting together 'counts as' armies for use in tournaments where CDs are not allowed. If you have used your army as a 'Count's As' army, or are putting one together, please tell us what your units 'counted as' here!
To get the ball rolling:
Hordes of Chaos
Lords
CD Lord = lord of chaos
Marks:
Undivided = Talisman of Gorgoth - May re-roll failed psychology tests
Khorne = Hammer of Malice - subject to frenzy, adds one dice to dispel pool
Nurgle = Armour of Ishkur al Salat - Hero causes fear, has + 1 wound
Slaanesh = Obsidian Helm - immune to psychology
Bull Centaur Lord
BC Lord = Lord of chaos + chaos steed.
Marks:
As CD Lord
CD Sorceror Lord (or High Priest!!) = Exalted Sorceror of Chaos or Lord of chaos with mark of Tzeench
Marks (Exalted Sorceror only)
Undivided = Talisman of Gorgoth - May re-roll failed psychology tests
Nurgle = Armour of Ishkur al Salat - Hero causes fear, has + 1 wound, can use nurgle spells (make more chaos dwarfy!)
Slaanesh = Obsidian Helm - immune to psychology, can use slaanesh spells (make more Chaos Dwarfy)
Lord + Mark of Tzeench= Lv 4 sorceror, can ride a Lammasu = Disc of Tzeench (ok, rubbish at fighting/walking but at least it can fly(float)
Heroes
All as above except hero with mark of tzeench is Lv 2 sorceror and can't ride a Lammasu.
Core
CD Warriors = Chaos warriors
Marks:
Khorne - Banner of zharr nagrund -frenzy, +1 dispel dice
Nurgle - horn of mourn - Cause Fear
Tzeench - Obsidian Gems - + 1 power dice
CD Immortals (0-1) = Chaos 'chosen' warriors + mark of slaanesh
(immune to psychology/chaos (dwarf)armour, + 1A)
Bull Centaurs = Chaos Knights
Marks:
Khorne - Banner of zharr nagrund -frenzy, +1 dispel dice
Nurgle - horn of mourn - Cause Fear
Tzeench - Obsidian Gems - + 1 power dice
Slaanesh - immune to psychology
(0-1) Chosen - +1A, 1+ Armour save
{EDIT} BCs could also count as Dragon Ogres with Great weapons from the Beasts of Chaos list as a rare choice.
Hobgoblins = Chaos Marauders
Hobgoblin Wolf Riders = Marauder Horsemen
Good Points
IMMORTALS!!!
Rock hard Bull Centaurs
Can make a really powerfull sorceror lord on lammasu
Use Marks of Chaos as fluffy CD magic items!
If your army points more towards Chaos than Hashut (like mine!), can fit in Chaos units/deamons quite easily (Trolls/Ogres/Giant/Beastmen anyone?{count as special/rare choices from the beasts of chaos rules})
Bad Points:
Rules for Marks of Chaos
Movement not dwarf like
No Orcs unless tournament allows allies/ DoW
No war machines or blunderbuss!
SUMMARY
Its going to be hard to make an accurate CD army using this list. The main focus is on Warriors, Hobgoblins, Immortals and Bull Centaurs as the other unit entries in the army don't represent well. Also, If you want to have the Immortals as hard as their rules suggest, then the General will have to have the mark of Chaos undidvided or slaanesh, so if you want a Lammasu, you can't have the immune to psychology immortals (they can still have the armour and attack, but the mark of tzeench just makes them add a power dice).
OK, any comments please and suggestions for other counts as lists (dwarfs! O& G's, Empire etc,etc.)
To get the ball rolling:
Hordes of Chaos
Lords
CD Lord = lord of chaos
Marks:
Undivided = Talisman of Gorgoth - May re-roll failed psychology tests
Khorne = Hammer of Malice - subject to frenzy, adds one dice to dispel pool
Nurgle = Armour of Ishkur al Salat - Hero causes fear, has + 1 wound
Slaanesh = Obsidian Helm - immune to psychology
Bull Centaur Lord
BC Lord = Lord of chaos + chaos steed.
Marks:
As CD Lord
CD Sorceror Lord (or High Priest!!) = Exalted Sorceror of Chaos or Lord of chaos with mark of Tzeench
Marks (Exalted Sorceror only)
Undivided = Talisman of Gorgoth - May re-roll failed psychology tests
Nurgle = Armour of Ishkur al Salat - Hero causes fear, has + 1 wound, can use nurgle spells (make more chaos dwarfy!)
Slaanesh = Obsidian Helm - immune to psychology, can use slaanesh spells (make more Chaos Dwarfy)
Lord + Mark of Tzeench= Lv 4 sorceror, can ride a Lammasu = Disc of Tzeench (ok, rubbish at fighting/walking but at least it can fly(float)
Heroes
All as above except hero with mark of tzeench is Lv 2 sorceror and can't ride a Lammasu.
Core
CD Warriors = Chaos warriors
Marks:
Khorne - Banner of zharr nagrund -frenzy, +1 dispel dice
Nurgle - horn of mourn - Cause Fear
Tzeench - Obsidian Gems - + 1 power dice
CD Immortals (0-1) = Chaos 'chosen' warriors + mark of slaanesh
(immune to psychology/chaos (dwarf)armour, + 1A)
Bull Centaurs = Chaos Knights
Marks:
Khorne - Banner of zharr nagrund -frenzy, +1 dispel dice
Nurgle - horn of mourn - Cause Fear
Tzeench - Obsidian Gems - + 1 power dice
Slaanesh - immune to psychology
(0-1) Chosen - +1A, 1+ Armour save
{EDIT} BCs could also count as Dragon Ogres with Great weapons from the Beasts of Chaos list as a rare choice.
Hobgoblins = Chaos Marauders
Hobgoblin Wolf Riders = Marauder Horsemen
Good Points
IMMORTALS!!!
Rock hard Bull Centaurs
Can make a really powerfull sorceror lord on lammasu
Use Marks of Chaos as fluffy CD magic items!
If your army points more towards Chaos than Hashut (like mine!), can fit in Chaos units/deamons quite easily (Trolls/Ogres/Giant/Beastmen anyone?{count as special/rare choices from the beasts of chaos rules})
Bad Points:
Rules for Marks of Chaos
Movement not dwarf like
No Orcs unless tournament allows allies/ DoW
No war machines or blunderbuss!
SUMMARY
Its going to be hard to make an accurate CD army using this list. The main focus is on Warriors, Hobgoblins, Immortals and Bull Centaurs as the other unit entries in the army don't represent well. Also, If you want to have the Immortals as hard as their rules suggest, then the General will have to have the mark of Chaos undidvided or slaanesh, so if you want a Lammasu, you can't have the immune to psychology immortals (they can still have the armour and attack, but the mark of tzeench just makes them add a power dice).
OK, any comments please and suggestions for other counts as lists (dwarfs! O& G's, Empire etc,etc.)

