10-25-2007, 08:21 AM
Ok here is my list, revised and altered from tips given.
Heros
Sorcerer Lord - Fizzgraper - 260pts
w/ Level 4, Black Gem of Gnar
Sorcerer - Angar - 100pts
w/ Level 2
Sorcerer - Bargutz - 100pts
w/ Level 2
Chaos Dwarf Hero - Gilzam - 114pts
w/ Great Weapon, Gauntlets of Bazhrakk, Armour of Gazrakh
Core
15 x Blunderbusses - 210pts
w/ Full Command
20x CD Warriors - 210pts
w/ Full Command
15x CD Warriors - 155pts
w/ Champion, Standerd Bearer
10x CD Warriors - 130pts
w/ GW's, Champion, Musician
10x Hobgoblin Wolfriders - 190pts
w/ All equipment, Full Command
12x Hobgoblins - 60pts
w/ Bows
Special
Death Rocket - 80pts
10 Orc Arrer Boyz - 75pts
w/ Boss
2x Hobgoblin Bolt Throwers - 60pts
Rare
1x Hellcannon of Chaos - 270pts
Ok here is the tactics section-
Sit back, magic and shoot with slow advance.
One Flank
I deploy the three warrior units with the unit of 10 GW armed warriors with the Sorc lord in the middle of the two larger units so when the enemy gets near the two bigger units can move forwards 3" and effectivly stop them from engaging him.
All War Machines are deployed together with the exception of the Hellcannon. Gilzam (my hero) is deployed with the crew of a war machine to counter any flyers or fast cavalry that may get at my war machines.
Other Flank
Obviously the Hellcannon and small hobbo archer unit deploy on the otherside of the battlefield to the rest of my army, from there they can bombard and help and keep away from my more expensive army, I dont have to worry about that flank as nothing will get past the unbreakable Hellcannon.
Also im 21 points over any suggestions where to lose it from?
Heros
Sorcerer Lord - Fizzgraper - 260pts
w/ Level 4, Black Gem of Gnar
Sorcerer - Angar - 100pts
w/ Level 2
Sorcerer - Bargutz - 100pts
w/ Level 2
Chaos Dwarf Hero - Gilzam - 114pts
w/ Great Weapon, Gauntlets of Bazhrakk, Armour of Gazrakh
Core
15 x Blunderbusses - 210pts
w/ Full Command
20x CD Warriors - 210pts
w/ Full Command
15x CD Warriors - 155pts
w/ Champion, Standerd Bearer
10x CD Warriors - 130pts
w/ GW's, Champion, Musician
10x Hobgoblin Wolfriders - 190pts
w/ All equipment, Full Command
12x Hobgoblins - 60pts
w/ Bows
Special
Death Rocket - 80pts
10 Orc Arrer Boyz - 75pts
w/ Boss
2x Hobgoblin Bolt Throwers - 60pts
Rare
1x Hellcannon of Chaos - 270pts
Ok here is the tactics section-
Sit back, magic and shoot with slow advance.
One Flank
I deploy the three warrior units with the unit of 10 GW armed warriors with the Sorc lord in the middle of the two larger units so when the enemy gets near the two bigger units can move forwards 3" and effectivly stop them from engaging him.
All War Machines are deployed together with the exception of the Hellcannon. Gilzam (my hero) is deployed with the crew of a war machine to counter any flyers or fast cavalry that may get at my war machines.
Other Flank
Obviously the Hellcannon and small hobbo archer unit deploy on the otherside of the battlefield to the rest of my army, from there they can bombard and help and keep away from my more expensive army, I dont have to worry about that flank as nothing will get past the unbreakable Hellcannon.
Also im 21 points over any suggestions where to lose it from?
