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Most everyone knows how I rail against the Specials in our list, but how about this. Just what is the point of normal goblins in our list? I defy anyone to come up with a plausiable explanation other then "looks like GW needed to add another unit somewhere"... Happy

Can everyone say "filler"? And not very good filler at that!
Great source off sacrificial victims Respect to the Hat!
Other than that not any decent to take them
  If the Chaos Dwarves have HOBgoblins then whats the point of regular Goblins?? Hobgoblin archers,warriors,wolf-riders, sneaky gits,heroes, and warmachine crew is enough. Why Goblins? There are almost more Greenskins then Chaos Dwarves in the list. (Black Orcs,Orcs,Goblins,Hobgoblins...)
I guess as said before....filler.
It's because they could have it in 5th and all units from 5th were supposed to be usable in RH
As was pointed out before, it fitted in with fluff and as Zarkov has just mentioned, this is an old list and the Orcs & Goblins book was only recently updated. You always need to bear in mind how old our list actually is. It's at least 3 editions old if I'm not mistaken (in which case it'd still be two editions old).
Oh I get that and I understand the historical imlications as to why its in. I just still cannot get my arms around them being Special, they're special all right.
It was so that they didn't count as core. Basically, to avoid having an army of mostly greenskins.
Goblins are more of a hangover from 4th edition.  They had a ton of unit options then, so had many more uses than Hobgoblins who had almost no options.  Plus Hobgoblins were stupidly expensive in comparison.  There was no core/special difference so Goblins were a no brainer unless you went for fluffiness.  In 6th edition, Goblins were still worth taking as cheaper cannon fodder than HGs.  They got a free shield and cheaper musician than HGs.  They were also cheaper bowmen (if shorter range than HGs) and could have spears, filling several different roles.

7th edition Goblins got a giant b*tchslap from GW.  I don't know if Goblin armies didn't fit GW's idea of a proper warhammer army or if the writer of their army book just got beaten too many times by them, but Goblin armies have lost every advantage they had over Orcs.  I could understand a couple of changes like getting rid of the extra bosses or maybe even the 2 for 1 chariots, but increasing their points cost with no benefit was the worst.  They don't even have much use in the O&G army now, let alone the CD army where previously they mostly edged out HGs due to being cheap.
The list was released during at the start of 6th ed and, like the rest of ravening hordes was there to get players by until their own new glossy army book came out. Goblins were selectable for chaos dwarfs in 5th ed so they stayed, just like wood elf chariots, the war wagon and maiden guard stayed. With the release of the new army books many such options died or were properly tweaked but since we haven't had a re-fit the goblins stay where they are.
Nope almost every unit in the list serves a purpose, even the Sneaky Gits being nerfed and all. Gobbos stick out life a sore thumb as particularly useless.
I suppose the only use I can think of is spearmen, but orcs can take those as well. Other than that they could always be used if you already owned goblins and wanted to make up some points
If they could have fanatics like gobbo units like the old days they would then be useful for the "goblin fanatic delivery system" however now... meh.
I love killing goblins, it makes me smile when my saurus scar veteran with a GW dodged 3 fanatics and single-handedly smashed an entire regement into the ground

My god they are so crap!
And twice as expensive to use as bait. And worse. I beat 20 Goblins couldn't chase down and kill three Empire Knights. Eight Hobgoblins can. Big Grin

Uzkul Werit Wrote:
And twice as expensive to use as bait. And worse. I beat 20 Goblins couldn't chase down and kill three Empire Knights. Eight Hobgoblins can. Big Grin


Maybe on their best day they might. But all things being considered, not likely!

All gobbo armies used to rock in 6th ed, in 7th they've been totally nerfed.
I think a major problem in the comparison here is that Hobgoblins haven't been updated with the other greenskins. Because of this, their costs, options and abilities are a bit off from where they likely should be.

Thus, you aren't comparing two things built on equal scale. You are looking at a cost-increased Goblin vs. an out-of-date options Hobgoblin. It isn't a fair comparison.
lol i used to always use goblin armies in 6th, but now you cant field enough of them to have a good game
is that ok now?

Willmark Wrote:
You mean like our entire list?


Except that the Dwarfs have not exceptionally changed in price while the goblins have gone up in price by 25%.
The only other things that stand out quite a lot are the fact that there is still an 'Army Standard Bearer' and that calvary has been changed in such a way that Bull Centaurs aren't utilizing rules in line with similar units.

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