03-08-2008, 11:12 AM
Greetings Everybody. Since December 27th 2006, I have been doing a chaos dwarf army, and I have made and painted aproximately 2000pts and converted a lot more. Apart from that, I have sculpted 3 immortals (Chaos Dwarf elites, that I intend to start selling this summer.
The problem is that the Chaos Dwarfs have begun to bore me. Just like Beastmen did before chaos dwarfs, and Wood elves did before beasemen, and as I have been sculpting randomly and without warning for a couple of months now, I did the mistake of sculpting a fishman, that is so cool, that people, that knows nothing about warhammer likes better than a normal Lizardman.
The idea is that I will do a small 500pts force of these fishmen, just to make them bore me and go back to Chaos Dwarfs. The army will not include any GW stuff, Except for bases and paint. I intend to sculpt another fishman skink and cast the 2 up along with a lot of sea creatures to make cool bases and swarms. The army will use the lizardmen rules with the following exceptions:
All units are aquatic.
Fishmen are not cold blooded, but all fishmen have +1 leadership compared to their lizardmen counterparts
THe fishman player may place a 6x6" water feature on his side of the table, just like a wood elf player may place a wood.
I have made me a 500pts force:
LvL 2 Skink mage priest
LvL 2 Skink mage priest
10 Skink skirmishers with Blowpipes
10 Skink skirmishers with Blowpipes
3 Sea Swarms
Tactics
Shamen:
I have recently learned that magic using characters will almost always kill more enemies than fighting characters in small games, therefore I picked 2 Shamen. 2 LVL2's will almose certainly leave me with at least one damage spell, and there's a fair chance that that spell is the Comet of Casandora, which is one of my favourite spells.
Skinks:
One of the best and most cost-effective core units in the game. These are almost as cheap as Gnoblar trappers, and come with multiple ranged poison attacks, which makes them dangerous to charge, as nobody wants 20 poisoned darts fired at them. The downside is that with a toughness value of 2, almost anything woulds them on 2's
Swarms:
The choice between Swarms and Kroxigors. It might seem insane to have such an expensive unit, when I could have taken 30 skinks in stead, but lets face it, swarms have the same chance of killing a dragon, as killing 5 goblins, and the goblins and the dragon have the same chance of killing the swarms. God I love poisoned attacks.
Besides, Kroxigors (Giant Lobstermen) would require me to invent a whole new form of mold, which would be nothing to look forward to, and a whole mold for only 3 models would be insane.
I am sorry that I have no pictures yet, but I don't have my Camera here. I can tell you that the skink sculpt is great. My best sculpt ever. I painted a skink green and brought both the fish and the skink to my school, and most people thought thet the skink was my armateur sculpt and the Fish was real.
Man that's a lot of text. I'm sorry for all you, who doesn't normally read stuff, but only browse these forums for cool pics.
Thanks
- Kyte
The problem is that the Chaos Dwarfs have begun to bore me. Just like Beastmen did before chaos dwarfs, and Wood elves did before beasemen, and as I have been sculpting randomly and without warning for a couple of months now, I did the mistake of sculpting a fishman, that is so cool, that people, that knows nothing about warhammer likes better than a normal Lizardman.
The idea is that I will do a small 500pts force of these fishmen, just to make them bore me and go back to Chaos Dwarfs. The army will not include any GW stuff, Except for bases and paint. I intend to sculpt another fishman skink and cast the 2 up along with a lot of sea creatures to make cool bases and swarms. The army will use the lizardmen rules with the following exceptions:
All units are aquatic.
Fishmen are not cold blooded, but all fishmen have +1 leadership compared to their lizardmen counterparts
THe fishman player may place a 6x6" water feature on his side of the table, just like a wood elf player may place a wood.
I have made me a 500pts force:
LvL 2 Skink mage priest
LvL 2 Skink mage priest
10 Skink skirmishers with Blowpipes
10 Skink skirmishers with Blowpipes
3 Sea Swarms
Tactics
Shamen:
I have recently learned that magic using characters will almost always kill more enemies than fighting characters in small games, therefore I picked 2 Shamen. 2 LVL2's will almose certainly leave me with at least one damage spell, and there's a fair chance that that spell is the Comet of Casandora, which is one of my favourite spells.
Skinks:
One of the best and most cost-effective core units in the game. These are almost as cheap as Gnoblar trappers, and come with multiple ranged poison attacks, which makes them dangerous to charge, as nobody wants 20 poisoned darts fired at them. The downside is that with a toughness value of 2, almost anything woulds them on 2's
Swarms:
The choice between Swarms and Kroxigors. It might seem insane to have such an expensive unit, when I could have taken 30 skinks in stead, but lets face it, swarms have the same chance of killing a dragon, as killing 5 goblins, and the goblins and the dragon have the same chance of killing the swarms. God I love poisoned attacks.
Besides, Kroxigors (Giant Lobstermen) would require me to invent a whole new form of mold, which would be nothing to look forward to, and a whole mold for only 3 models would be insane.
I am sorry that I have no pictures yet, but I don't have my Camera here. I can tell you that the skink sculpt is great. My best sculpt ever. I painted a skink green and brought both the fish and the skink to my school, and most people thought thet the skink was my armateur sculpt and the Fish was real.
Man that's a lot of text. I'm sorry for all you, who doesn't normally read stuff, but only browse these forums for cool pics.
Thanks
- Kyte
