06-24-2008, 03:31 AM
Me and a buddy have decided to play a couple of games using special characters that we developed. To see if the model's rules are legitimate, we test the model against grimgor. If you win, the model is definatley broken. if you lose, chances are you can use it. The other player is allowed to veto the character if they think it is too cheap. I have made several characters, and he has vetoed them all. I am now hsowing this character to see what you think of it, tell me honestly if you think it is broken, or if you think it is fair. (also, ignore some of the names of abilities, im still thinking up better ones, also the name is in the name might be changed)
Karak, Hashut’s champion- 450 points
M WS BS S T W I A LD
Karak 3 9 4 5 5 3 4 5 10
Magic items
Armour of the bull- grants a 1+ armour save, and a 5+ ward save
Axe of Hashut- grants killing blow, flaming attacks, and no armour saves are allowed
Book of Hashut- grants immunity to fire based attacks, and gives him magic resistance 2
Special abilities
Basic Rules
frenzy(can never lose it), cannot join a unit, immune to psychology, fear, hates dwarfs, must always be the army’s general.
Advanced Rules
Dwarf slayer- gets a 5+ killing blow against dwarfs only
Hashut’s anger- If Karak is ever killed, put a small template over his head. All models take a strength 4 flaming hit. After this, put a large template over his head. All units, friendly and unfriendly, under this template must take a panic check. If failed, they flee to the nearest table edge.
Hashut’s champion- If Karak ever fails a leader ship test, he is slain instantly. If he is slain in any other way, he may take a leader ship test at as if he failed combat(so if he was killed by artillery fire, how every many wounds was dealt is how much he lost by). If he passes, he comes back to life, if he fails, he stays dead.
And if you want to post a special character that you created for fun, feel free too.
Karak, Hashut’s champion- 450 points
M WS BS S T W I A LD
Karak 3 9 4 5 5 3 4 5 10
Magic items
Armour of the bull- grants a 1+ armour save, and a 5+ ward save
Axe of Hashut- grants killing blow, flaming attacks, and no armour saves are allowed
Book of Hashut- grants immunity to fire based attacks, and gives him magic resistance 2
Special abilities
Basic Rules
frenzy(can never lose it), cannot join a unit, immune to psychology, fear, hates dwarfs, must always be the army’s general.
Advanced Rules
Dwarf slayer- gets a 5+ killing blow against dwarfs only
Hashut’s anger- If Karak is ever killed, put a small template over his head. All models take a strength 4 flaming hit. After this, put a large template over his head. All units, friendly and unfriendly, under this template must take a panic check. If failed, they flee to the nearest table edge.
Hashut’s champion- If Karak ever fails a leader ship test, he is slain instantly. If he is slain in any other way, he may take a leader ship test at as if he failed combat(so if he was killed by artillery fire, how every many wounds was dealt is how much he lost by). If he passes, he comes back to life, if he fails, he stays dead.
And if you want to post a special character that you created for fun, feel free too.