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n10cd123

This is for the 1st two weeks of an escalation league:

1   Level 2 Sorc (General)  100pts

10  CDs w/GW and Full Command  140pts
10  CDs w/ Full Command 120pts
12  Hobgoblins w/LA,Shield and Full Command 78pts

2   Bolt Throwers  60pts


The limitations are 1 hero level character with no magic items.

It seems to me that the command options are a waste of points.  Maybe I should drop all the commands from units and get more bolt throwers and/or increase the hobs to 20.

Arashi

If possible, you should take out the command of the second unit and equip them with blunderbusses. If that's not possible, I guess it's an okay army list.

Rattler

This list will be difficult against highly armored opponents--especially Bretonnians.

In my 500pt Escalation list I used roughly 33 hobbos, 27 CD warriors, most of the times a CD Hero (sometimes a Sorcerer), and a Death Rocket. (Edit: These models were broken up into units of course.)

Very easy to make out of the BFSP set. It's good for escalation because it's fairly solid, but gets boring after a few games. That's when you expand and buy Bull Centaurs and an Earthshaker. Happy
Command on Hobgob units is overpriced.  Your units are too small in general.
I'd probably switch the sorcerer for a plain hero and use the points for another Hobgob unit with plenty of ranks to give you a little bonus in combat.

n10cd123

I played my 1st 500 pt battle against O&G last night.

My list (edited after comments): I am keeping the bolt thrower and magic to deal with the heavy armored or hard to kill things such as giants and knights.  Does this seem like too much reliance on shooting?

100 1 Level 2 Sorcerer
130 10 Warriors Blunderbuss, Music
130 10 Warriors GW, HW, Shld, Champ, StndB
110 20 Hobgoblins, HW, LA, Shld, FC
30 1 Bolt Thrower

O&G:
1 Hero on boar with hw & shield
10 Warriors with hw & shield, FC
~30 NG ShortBow
2 Snotlings
1 Giant

The fight went well for me.  I was able to shoot at the giant for 3 turns with the bolt thrower, and one with magic which knocked him down to 1 wound by the time he charged into melee with my hobs.  My next turn I was able to charge my GW CDs into him and finish him off.  I destroyed the snotlings, half the goblins, and a few of the orcs with magic (blunderbusses +magic knocked them down to just 3 models by the time they charged the BBs).  In the last turn I was also able to snipe the orc general with fireblast which killed him.  All I lost were 3 hobs to the giant, 3 GW CDs to goblin shooting, and all of my BBS CDs which were run down by the orcs and the orc hero in the last turn (they lasted in melee for 4 combats)
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