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A new type of gun?
Author MessageA new type of gun?
Grimstonefire
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Post: #1
A new type of gun?Grimstonefire 09-13-2015

So I'm curious, if you could design a new cd gun, what would it be?

I have two ideas:

Firstly something inbetween the fireglaive and bb.  Mid ranged, no combat bonus, basically a more accurate and powerful supressor at range than a bb.

Secondly, some sort of flame thrower unit.

The first one is inspired by my bb champion I've been making who I wanted to have a more experimental weapon.


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09-13-2015 11:13 AM
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Dînadan
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Post: #2
RE: A new type of gun?Dînadan 09-13-2015

I think the flame thrower idea sounds like a good one, possibly something akin to Skaven weapons teams - a two dwarf mini on a cavalry base that accompanies a unit rather than being a unit in its own right. Could also have other weapons teams such as one that fires nets (reduces/prevents movement perhaps?), maybe a steam gun (low strength but ignores armour perhaps?), etc


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09-13-2015 11:35 AM
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Hill_Billy_Bub
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RE: A new type of gun?Hill_Billy_Bub 09-13-2015

Dînadan Wrote:
I think the flame thrower idea sounds like a good one, possibly something akin to Skaven weapons teams - a two dwarf mini on a cavalry base that accompanies a unit rather than being a unit in its own right. Could also have other weapons teams such as one that fires nets (reduces/prevents movement perhaps?), maybe a steam gun (low strength but ignores armour perhaps?), etc


I like the idea of weapon teams, you could even use the old models like the bazooka or even the swivel gun for them.

09-13-2015 12:02 PM
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zobo1942
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Post: #4
RE: A new type of gun?zobo1942 09-13-2015

How about a 'Corrosion Cannon' which sprays acid?

09-13-2015 05:36 PM
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Abecedar
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Post: #5
RE: A new type of gun?Abecedar 09-13-2015

Heres what has been suggested so far ( just so I can read them all at once)
Standard Firearm - Mid Range but more accurate than a Blunderbuss.
Flame Thrower, Steam Gun or Acid Gun.  
Net Firing weapon

Maybe a boosted Blunderbuss. to cover more range but loses part of its bonuses at longer range
The flame, steam or acid gun could all be variations of the same weapon.  I do like the two man teams for that.
And the net guns would maybe have a pistol like range and not able to be used once in CC.


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09-13-2015 06:56 PM
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Hill_Billy_Bub
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Post: #6
RE: A new type of gun?Hill_Billy_Bub 09-13-2015

zobo1942 Wrote:
How about a 'Corrosion Cannon' which sprays acid?


that sounds like a skaven or nurgle type of thing

09-13-2015 07:00 PM
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Dînadan
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RE: A new type of gun?Dînadan 09-13-2015

Not a gun, but how about a grenadier unit?  Something like the Skaven Poison Wind Globadiers, but instead of balls filled with poisoned gas they lob explosives.


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09-13-2015 07:38 PM
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Hill_Billy_Bub
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Post: #8
RE: A new type of gun?Hill_Billy_Bub 09-13-2015

Abecedar Wrote:
Heres what has been suggested so far ( just so I can read them all at once)
Standard Firearm - Mid Range but more accurate than a Blunderbuss.
Flame Thrower, Steam Gun or Acid Gun.  
Net Firing weapon

Maybe a boosted Blunderbuss. to cover more range but loses part of its bonuses at longer range
The flame, steam or acid gun could all be variations of the same weapon.  I do like the two man teams for that.
And the net guns would maybe have a pistol like range and not able to be used once in CC.


i think the best alternative to the netter and\or the grenadier unit it a skirmisher unit or even a detachment like what the empire has. They can be "slavers",they  can stand and shoot if if a unit within 4" is charged. The netter can work somewhat like they do with orcs and goblins. the two man team for the flamethrower (template weapon) thing is a solid idea and we can include the bazooka teams as like a D3 strength 5 hits. As for another ranged weapon we can always go for the classic crossbow or use dwarven hand gun rules with flaming attacks added.

09-13-2015 08:00 PM
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Hill_Billy_Bub
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Post: #9
RE: A new type of gun?Hill_Billy_Bub 09-19-2015

http://www.silverghost.me.uk/gallery2/d/...262182.JPG
perfect flame thrower team and bazooka team
flame thrower can use the warpfire thrower rules
the bazooka can use the poisoned wind mortar
http://i3.photobucket.com/albums/y81/cl_...elGun1.jpg
can use the rattling gun rule except with a D3 instead of D6 and doesn't explode to represent a shotgun/ grapeshot type fire

if you want tme to post the rules to them tell me

09-19-2015 06:29 PM
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gsteelwraith
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Post: #10
RE: A new type of gun?gsteelwraith 07-21-2016

A machinegun team could be interesting, using the old Ratling Gun rules perhaps. While we're at it, how about a CD version of a Warplock Jezzail? Longer range, but with enough pop to hurt a high Toughness enemy. Of course, the old bazooka team could do that.

07-21-2016 11:20 AM
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Carcearion
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Post: #11
RE: A new type of gun?Carcearion 07-21-2016

I feel like the CD are a little light on slave capturing gear all around, I could see like a duel-barrel chain bolas firing contraption being cool. That that has always been disappointing with the slave capturing races like Dark Eldar and Chaos Dwarves, there hasn’t really been a mechanic for it for a long time.


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07-21-2016 05:34 PM
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ashur
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RE: A new type of gun?ashur 07-22-2016

How about a harpoon type weapon to bring down large creatures?


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This post was last modified: 07-22-2016 01:27 PM by ashur.

07-22-2016 01:26 PM
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